Purble Place Remake

Purble Place was publicly introduced in Windows Vista build 5219 2 3 Purble place steam download. Along with Chess Titans and Mahjong Titans. Games in Purble Place edit The collection has a single home screen that offers three packs of games: Purble Pairs, Comfy Cakes, and Purble Shop. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.

Purble Place is a game that is aimed at teenagers and pre-teens. However, I feel that there is actually enough fun here that anyone can have a go and enjoy themselves with Purble Place.

Windows Vista

Am I really talking about Windows Vista right now? Well, that is the origins of Purble Place. It originally started life as a free game that was part of the Windows Vista OS. It built up a bit of a cult following (kind of like Minesweeper and that weird skiing game did) and now it can be played on Windows 10.

Three In One

The shtick of Purble Place (often misspelled as Purple Place) is that it is actually three games in one. These are puzzle based games and I would say that there is a high chance that there is at least one game out of the three that you will like. Presentation wise, Purble Place is not going to blow you away (and this was the case when it was first released too) but it is pleasant enough. Gameplay is available at different difficulty levels. While this is a “kids” game, the harder difficulties are rather challenging.

Purble Pairs

The first game I want to talk about is Purble Pairs. As the name suggests this is the classic game pairs. It starts off simple with just a few pairs, but as you progress more pairs for you to find get added. What I like about Purble Pairs is that first of all pairs is a game that I have always found very relaxing. This version though also has special cards that do special things. Joker cards, for example, will find another pair for you. A clock card gives you more time, Master Chef who will find all the pairs that are food! These are fun and when you get the chance to use one it is actually quite exciting.

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Comfy Cakes

This reminds me of a more basic version of the game Overcooked. The idea of Comfy Cakes is that you are a chef and you will be needing some Spider-Man levels of hand-eye coordination when you get to the later levels. Orders come in for some delicious cakes and you need to get all of the ingredients off the conveyor belt. You need to get the right shape of cake, the color of batter and so on.You can only mess up three orders before it is game over. The higher the level, the faster and more complicated things get. This is one of those games where you have to try and think two or three moves ahead. It is fun and one of the more nerve-wracking games in Purble Place.

Purble Shop

I would say that Purble Shop is my least favorite of the three games. The idea here is that you need to help a little dude look sharp. The AI is going to decide the colors of up to five different aspects of the person. These are their eyes, nose, mouth, clothes, and hat. It is not all five on the earlier levels. The AI will give you the colors and then you need to figure out what body part is what color.

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The early levels are super simple as if you guessed a couple right but got some wrong, the AI tells you what ones you got right. On the higher levels, this is not the case. It will tell you what color you got right, but not for what body part. This is pretty tough and gives you a real mental workout.

I think that Purble Place is a pretty neat game and back in the day it was something fun that as included with windows. I can see why it has a bit of a cult following with people who had Windows Vista a few years back and I do actually think there is a fair bit of charm here. If you ask me Purble Pairs and Comfy Cakes are two games that are actually really fun, Purble Shop, on the other hand, was not something I really enjoyed.

7/10

Pros:

  • Charming presentation
  • Three games in one
  • You may get some strong nostalgia feelings
  • Purble Pairs is a fun take on pairs
  • Comfy Cakes is exciting, fun and nerve-wracking

Cons:

  • Purble Shop is kind of boring
  • Not exactly a new game

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Overall rating: 7
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  1. Purble Place Windows series. View all Purble Pairs Comfy Cakes Purble Shop. Full-game Leaderboard Guides Discord Streams Resources Forum Statistics Sub-games.
  2. Online Purble Place. Purble Place Distance is not a barrier in playing this game. I.e can be played from anywhere across the world.

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Nov 08, 2006 I do not know what I would do every Saturday Night. Purble place came free with my windows vista laptop, and I have 180+ hours spent on Purble Place, and I never get bored.

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People look to PPS as experts on public space. But where do we begin in understanding and identifying which characteristics make a place exemplary? On what are we basing our recommendations for how to make a public space into a better “place”? For us, the answer is simple. In order to really “see” a place—to look closely at each of its components and the way a space makes you feel—we developed an activity called the “Place Game,” nearly two decades ago. The Place Game helps us work with communities to identify what is working in a public space, and those aspects that could be improved upon, based on observations of how people are, or are not, using the space.

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The Place Game is a tool for evaluating any public space—a park, a square, a market, a street, even a street corner—and examining it through guided observation strategies. The best part about the Place Game? Anyone can use it. You don’t have to be a planner or an academic. In fact, you don’t need to know anything about the city at all! You just have to pay close attention to how you feel in a space… and trust your intuition. Because of its accessibility, the Place Game is an ideal activity for community workshops, as it gives local residents an easy tool with which to identify the assets and shortcomings of the public spaces they use every day.

To conduct the Place Game, participants travel to a local site, split into small groups of four or five, and together they discuss a series of questions and evaluations based on the game’s rating scales (a process that takes no longer than twenty to thirty minutes). After this, the small groups come together to compare responses and report on their findings, and together they can make determinations about what is working in the space, and what might need some improvement. These findings are then presented to the larger group for comparison, analysis, and discussion.

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So, how does the Place Game allow us to come to conclusions about public spaces? For one, it uses PPS’s Place Diagram, which outlines four criteria for analyzing a place: access and linkages, comfort and image, uses and activities, sociability.

Can You Still Play Purble Place

Using each of these categories as a jumping off point, here’s a more detailed description of the game’s major components:

Step One: Initial Observations

Purble Place Remake

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In the first part of the Place Game, these four aspects of a public space are broken down further so that the participant can evaluate several more specific attributes of the space, such as an overall feeling of safety, activities taking place in the site, and evidence of volunteerism and engagement amongst visitors.

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These Place Diagram criteria can be applied in many ways. For example, someone evaluating the northeast corner of a local public park might observe that there aren’t enough places to sit. How and why did they notice this? By walking around their designated area they saw quite a few people leaning up against a blank wall eating a sandwich or drinking a soda, and they saw at least twenty people standing around or pacing, looking tired or bored. These observations suggest that while people are going to a local park for one reason or another, it is not necessarily a comfortable place to be, nor does it invite people to stick around or linger for very long.

Here’s another example: imagine that during the same Place Game activity, a participant in a different section of the same park remarked that they had no idea that there was a playground in the center. They noted unattractive fencing and small shrubs surrounding some kind of central area, and they heard the sound of children, but they had no idea what the center space was, and there was no signage pointing to or announcing a playground. This would indicate that the park needs better signage, and that the playground could be a more open and welcoming space for visitors.

Step Two: Engagement and Analysis

The second part of the Place Game asks more detailed questions, including one that asks the participant to interview someone in the space about what they like about the space, and how they might improve it. As you can imagine, responses often vary greatly. For example, a participant might speak with someone for whom the park is a strong community hub, because it is the only green space in the area. Still, they may also feel that it would be more widely used if there were more amenities, such as food or public events during the warmer months, since there are few local shops nearby.

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The results of these evaluations and informal interviews reveal a lot about the space—highlighting areas for improvement and offering clues as to what is working and could potentially be replicated in other public spaces. While user data can range greatly from person to person, we find that participants come to similar conclusions on what would make a space better surprisingly often. And most often, these changes are quite simple and could be easily executed through Lighter, Quicker, Cheaper projects.

The Place Game invites users to make their own judgements and observations about a space, and the vast diversity of ratings and responses that emerge from the the exercise shows just how dynamic public spaces are—each one with functions and attributes that are unique to a particular region or community. This is why it works. By placing the evaluation and analysis of a space in the hands of its users, we put full trust in the idea that “the community is the expert.” It is those who know a place best—its everyday users—who are best equipped to remake it.